Some of you may already have found the new Level 70 Elite Skills in ItemPreview which appeared with patch 5.03.2573 of Runes of Magic. Even if we can't get them yet, Elite-Skills are always very interesting and therefore we'll have a closer look at them in today's news. Please keep in mind that:
- the skills are not yet available and may change until they are released
- skill-calculation ist a bit tricky and we cannot guarantee that our values are always right
Warrior
- Scout
- Blood Battle
- Increases your Blood Arrow's Melee Weapon Damage at the same time.
- Blood Battle
- Rogue
- Desperate Measures
- When activated, it will prevent death once and restore full HP within 10 seconds. After death is averted, the caster will experience a Weakened state for 5 seconds. This will cause 15% HP damage for every second.
- Desperate Measures
- Mage
- Possessed by Anger
- Makes your Electrical Rage stackable and have an extra Physical Defense and Magical Defense bonus increase.
- Possessed by Anger
- Priest
- Blood Fury Battle Cry
- When you use Bloodlust it will carry an additional increase of Physical Attack Speed by 1...7* % and Critical Physical Hit Rate by 30...210** points. Lasts for 15 seconds.Level***51,442101,854152,266202,67825390303,4102353,8114404,2126454,6138505150555,4162605,8174656,2186706,6198757210
- When you use Bloodlust it will carry an additional increase of Physical Attack Speed by 1...7* % and Critical Physical Hit Rate by 30...210** points. Lasts for 15 seconds.
- Blood Fury Battle Cry
- Knight
- Bullseye
- Makes your Throw Shield hits cause an additional Stun effect for 2 seconds.
- Bullseye
- Warden
- Barbaric Execution
- Makes it possible for your Savage Whirlwind hits to inflict an additional Stun effect for 1...6* seconds. Also increases critical hit rate by 50% against enemies with less than 30% HP.Level*1151,25101,5152201,25252,5303351,25403,5454501,25554,5605651,25705,5756
- Makes it possible for your Savage Whirlwind hits to inflict an additional Stun effect for 1...6* seconds. Also increases critical hit rate by 50% against enemies with less than 30% HP.
- Barbaric Execution
- Druid
- Irresistible Force
- When you use Stifle and a target is hit, there is a chance you will achieve a Irresistible Force effect. This effect will increase your inflicted damage and lasts for 8 seconds. (After the effect has ended it cannot be triggered again for 10 seconds.)
- Irresistible Force
Scout
- Warrior
- Breathing Obstruction
- If a target uses a skill in the time allotted after being hit by your Mana Drain Shot, then that skills cooldown time will be increased by an extra 5 seconds. If the skill doesn't have a cooldown time then the cooldown times for all skills will be 1...3* seconds. The maximum level of this skill is 50.Level*1151,2101,4151,6201,8252302,2352,4402,6452,8503
- If a target uses a skill in the time allotted after being hit by your Mana Drain Shot, then that skills cooldown time will be increased by an extra 5 seconds. If the skill doesn't have a cooldown time then the cooldown times for all skills will be 1...3* seconds. The maximum level of this skill is 50.
- Breathing Obstruction
- Rogue
- Meridian Attack
- Makes your Wrist Attack cause an additional decrease in the target's Magical Damage. Also prolongs the effect.
- Meridian Attack
- Mage
- Wind Return
- Earns you a Wind Return effect after your Gone with the Wind effect wears off. Increases Physical Attack Power by 1...6* % and Magical Attack Power by 1...6* %. Also recovers 20...290** HP every two seconds. Lasts 6 seconds.Level***112051,2538101,55615274201,2592252,5110303128351,25146403,5164454182501,25200554,5218605236651,25254705,5272756290
- Earns you a Wind Return effect after your Gone with the Wind effect wears off. Increases Physical Attack Power by 1...6* % and Magical Attack Power by 1...6* %. Also recovers 20...290** HP every two seconds. Lasts 6 seconds.
- Wind Return
- Priest
- Screen Attack
- Causes an additional 2...10* % increase in damage inflicted by your and your friendly targets' Aggro Lead. The maximum level of this skill is 50.Level*1252,8103,6154,4205,2256306,8357,6408,4459,25010
- Causes an additional 2...10* % increase in damage inflicted by your and your friendly targets' Aggro Lead. The maximum level of this skill is 50.
- Screen Attack
- Knight
- Transformation Torrent
- When you use Mana Conversion, it affects all companions in a range of 90 by recovering Energy, Rage, and Focus.
- Transformation Torrent
- Warden
- Forest Guidance
- When a target is hit by your Snipe, it causes a 2...10* % increase in Physical Damage received by the enemy. Lasts for 10 seconds. The maximum level of this skill is 50.Level*1252,8103,6154,4205,2256306,8357,6408,4459,25010
- When a target is hit by your Snipe, it causes a 2...10* % increase in Physical Damage received by the enemy. Lasts for 10 seconds. The maximum level of this skill is 50.
- Forest Guidance
- Druid
- Soul Blessing
- When your Archer Blessing is triggered, it affects your entire party and has an enhanced effect.
- Soul Blessing
Rogue
- Warrior
- Poison Battle Technique
- If target hit by your Whirlwind has a Toxic Splash effect, then extra damage is inflicted.
- Poison Battle Technique
- Scout
- Shadow Figure
- Summons a real Substitute on the spot when a Substitute is used. The Substitute exists for 20...95* seconds and maintains a Taunt with a range of 70. After it is attacked 5 times it will blow up, causing damage and Stun for 2 seconds.Level*12052510301535204025453050355540604565507055756080658570907595
- Summons a real Substitute on the spot when a Substitute is used. The Substitute exists for 20...95* seconds and maintains a Taunt with a range of 70. After it is attacked 5 times it will blow up, causing damage and Stun for 2 seconds.
- Shadow Figure
- Mage
- Illusion Blade Dance
- After this is cast, you enter a Illusion Blade Dance state that lasts for 30 seconds. It will also cause 100...450* % main hand weapon DPS + 100...450* % Projectile Damage physical damage to surrounding enemies every 2 seconds. While in effect, it also increases Physical Attack Speed by 2...20** % and critical damage by 5...50*** %. (Consumes 10 projectiles.) The maximum level of this skill is 50.Level******11002551353,89,5101705,614152057,418,5202409,223252751127,53031012,8323534514,636,54038016,4414541518,245,5504502050
- After this is cast, you enter a Illusion Blade Dance state that lasts for 30 seconds. It will also cause 100...450* % main hand weapon DPS + 100...450* % Projectile Damage physical damage to surrounding enemies every 2 seconds. While in effect, it also increases Physical Attack Speed by 2...20** % and critical damage by 5...50*** %. (Consumes 10 projectiles.) The maximum level of this skill is 50.
- Illusion Blade Dance
- Priest
- Demonstration of Evil
- When Sinister Methods are triggered, your party members receive half the effect.
- Demonstration of Evil
- Knight
- Punishment Thrust
- Your Strike of Punishment doesn't require a shield.
- Punishment Thrust
- Warden
- Group Panic
- Makes your Emotional Obstruction cause an additional reduction of physical and magic damage. Also changes effects from solo to group.
- Group Panic
- Druid
- Erosion
- Causes an additional reduction of your target's armor and Magical Defense while Poison Shroud is in effect. Also any additional inflicted damage gives you extra Dexterity.
- Erosion
Mage
- Warrior
- Wisdom and Bravery
- Gives your Brute Strength an extra increase in Stamina. After it is used, it increases your Intelligence by 50% of your Stamina plus 50% of your Strength. Lasts 30 seconds.
- Wisdom and Bravery
- Scout
- Wind Fire Cultivation
- Earn both Fire Arrow and Sys623181_name at the same time.
note: Sys623181_name is not yet translated. Probably "Power of the Wind". This is just guessing but the same-titled buff (not the skill) suggests it.
- Earn both Fire Arrow and Sys623181_name at the same time.
- Wind Fire Cultivation
- Rogue
- Pride of the Baron
- When you have the Fang Ritual effect, the critical attack caused by your spells will reduce the cooldown time of Kiss of the Vampire by 3 seconds. Your Gift of the Baron will then have an additional increase to the Critical Magical Hit Rate.
- Pride of the Baron
- Priest
- Intelligence Seize
- Makes your Magic Drain cause an extra reduction of the target's Intelligence and increases your Intelligence.
- Intelligence Seize
- Knight
- Saint's Resilience
- Removes Helpless, Dizzy, Root, Slow and Fear states. (Target must be in a Root, Slow or Dizzy state for removal effect to work.) This skill can be used under any state that hinders casting. Also reduces your received damage by 60% and lasts for 7 seconds. After the Saint's Resilience effect wears off, it causes an extra increase in your Movement Speed. Lasts for 7 seconds.
- Saint's Resilience
- Warden
- Earth Core Barrier
- Reduces your received damage by 90%. Also all spells are transformed to instant spells. Lasts for 5 seconds.
- Earth Core Barrier
- Druid
- Pulse Link
- You will receive Sys499624_name as well when you use Sys499624_name on a target.
Note: Sys499624 is not yet translated. Probably "Mother Earth's Protection".
- You will receive Sys499624_name as well when you use Sys499624_name on a target.
- Pulse Link
Priest
- Warrior
- Violent Kick
- When Accuracy Halo is in effect, Ascending Dragon Strike carries a Stun effect and when this effect wears off, a Slow effect is invoked.
- Violent Kick
- Scout
- Waterstop Curse
- When Frost Halo is in effect, casting Heal has a chance to reset the cooldown time of Curing Shot.
- Waterstop Curse
- Rogue
- Black Source Resonance
- When Wraith Halo is in effect, Infectious Wound can cause additional Dark Damage. Lasts for 10 seconds.
- Black Source Resonance
- Mage
- Spinning Wind
- While Windrider Halo is in effect, the caster's Casting Speed will increase by 10%.
- Spinning Wind
- Knight
- Light Guidance
- While Devotion Halo is in effect, the caster's Healing will increase by 5%.
- Light Guidance
Knight
- Warrior
- Divine Punishment
- Reduces extra MP consumed by Punishment. When Punishment hits a target, it will increase Parry Rate by 20...200* points that lasts for 10 seconds. The maximum amount of increase is 60 points. The maximum level of this skill is 50.Level*120538105615742092251103012835146401644518250200
- Reduces extra MP consumed by Punishment. When Punishment hits a target, it will increase Parry Rate by 20...200* points that lasts for 10 seconds. The maximum amount of increase is 60 points. The maximum level of this skill is 50.
- Divine Punishment
- Scout
- Blood Punishment
- When Blood Arrow is activated it increases your received healing by 50%. Also increases damage inflicted by Punishment by 20%.
- Blood Punishment
- Rogue
- Revenge Instinct
- Smash doesn't need to be consumed anymore and when damage is inflicted, Leopard Instinct cooldown time is reduced 10 seconds.
- Revenge Instinct
- Mage
- Magic Dispersion
- Makes your Enhanced Armor cause a further reduction of all Received Magical Damage received by you.
- Magic Dispersion
- Priest
- Divine Protection
- When Holy Aura is cast, companions can receive an extra 2...38* % damage reduction. Also recovers (Buff-Dot-623183) HP every second.
Note: (Buff-Dot-623183) has currently no valuesLevel*1254,4106,8159,22011,625143016,43518,84021,24523,650265528,46030,86533,27035,67538
- When Holy Aura is cast, companions can receive an extra 2...38* % damage reduction. Also recovers (Buff-Dot-623183) HP every second.
- Divine Protection
Warden
- Warrior
- Feral Leader
- Increases your inflicted damage by 50% for 30 seconds. Also reduces damage by 30% and reduces aggro for your party members.
- Feral Leader
- Scout
- Wind-piercing Arrow
- When the Centaur's Arrow of Chiron the Centaur hits, it will increase the caster's Physical Attack Speed by 5%. Can be stacked a maximum of 5 times.
- Wind-piercing Arrow
- Rogue
- Enemy Sigil
- Inflicts Enemy Sigil on target and makes your Charged Chop, Power of the Wood Spirit, Achilles' Heel Strike and Gravel Attack cause additional Strength damage.
- Enemy Sigil
- Mage
- Wild Offensive
- Makes your Explosion of Power increase the pet's Physical Attack Speed and reduces the cooldown time of Explosion of Power.
- Wild Offensive
- Druid
- Beast Awakening
- Increases Maximum HP 20% and lasts for 12 seconds. When Blade of Protection hits, reduces Beast Awakening cooldown time for the target.
- Beast Awakening
Druid
- Warrior
- Heart of the Wild
- Allows you to equip Leather Armor and Chainmail and increases Melee Weapon Damage by 5...65* %.Level*155910131517202125253029353340374541504555496053655770617565
- Allows you to equip Leather Armor and Chainmail and increases Melee Weapon Damage by 5...65* %.
- Heart of the Wild
- Scout
- Spirit Shackles
- Allows your Spirit Guidance to be used on players, but it won't make them become friendly. In fact it makes the target player unable to move, attack or cast spells. Received Healing is also reduced by 100%.
- Spirit Shackles
- Rogue
- Knee Ulcer
- Casts a Necrotic Wound and roots the target for 5 seconds.
- Knee Ulcer
- Mage
- Inspiration Display
- Restore Life can also trigger an Inspiration effect. In a Spiritual Gush state, the triggered Inspiration has a chance that it will be doubled.
- Inspiration Display
- Warden
- Gift Pulse
- Consumes all Power of Nature and heals nearby party members. Every point of power of nature that is consumed heals 10...760* HP. The maximum amount of healing is 100%.Level*1105601011015160202102526030310353604041045460505105556060610656607071075760
- Consumes all Power of Nature and heals nearby party members. Every point of power of nature that is consumed heals 10...760* HP. The maximum amount of healing is 100%.
- Gift Pulse
thanks to http://rom.onlinewelten.com for creating this list.
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